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/* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= */
/*  »Project«   Teikitu Gaming System (TgS) (∂)
    »File«      TgS (CLANG-X86) Common -- MATH.inl
    »Author«    Andrew Aye (EMail: mailto:andrew.aye@gmail.com, Web: http://www.andrewaye.com)
    »Version«   4.51 / »GUID« A9981407-3EC9-42AF-8B6F-8BE6DD919615                                                                                                        */
/* ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- */
/*  Copyright: © 2002-2017, Andrew Aye.  All Rights Reserved.
    This software is free for non-commercial use.  Redistribution and use in source and binary forms, with or without modification, are permitted provided that the
    following conditions are met:
    Redistribution of source code must retain this copyright notice, this list of conditions and the following disclaimers.
    Redistribution in binary form must reproduce this copyright notice, this list of conditions and the following disclaimers in the documentation and other materials
    provided with the distribution.
    The name of the author may not be used to endorse or promote products derived from this software without specific prior written permission.
    The intellectual property rights of the algorithms used reside with Andrew Aye.
    You may not use this software, in whole or in part, in support of any commercial product without the express written consent of the author.
    There is no warranty or other guarantee of fitness of this software for any purpose. It is provided solely "as is".                                                   */
/* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= */
#if !defined(TGS_WIN_COMMON__MATH_INL)
#define TGS_WIN_COMMON__MATH_INL
#pragma once

/*
#ifdef TGS_COMMON_MATH_API_VECTOR_SPECIALIZATION_INL
#error("Previous Platform Specilization loaded");
#endif

#ifdef TGS_COMMON_MATH_API_MATRIX_SPECIALIZATION_INL
#error("Previous Platform Specilization loaded");
#endif

#define TGS_COMMON_MATH_API_VECTOR_SPECIALIZATION_INL
#define TGS_COMMON_MATH_API_MATRIX_SPECIALIZATION_INL
*/

#include "TgS COMMON/TgS Common -- MATH.inl"


/* == Common ============================================================================================================================================================ */

/*
#define _MM_PERM(fp0,fp1,fp2,fp3) (((fp3) << 6) | ((fp2) << 4) | ((fp1) << 2) | ((fp0)))

CLANG_WARN_DISABLE_PUSH(cast-align)
#include "TgS COMMON/TgS (CLANG-X86) Common - Math API [Vector] [M] [F32_04].inl"
#include "TgS COMMON/TgS (CLANG-X86) Common - Math API [Vector] [M] [F32].inl"
#include "TgS COMMON/TgS (CLANG-X86) Common - Math API [Vector] [M] [U08].inl"
#include "TgS COMMON/TgS (CLANG-X86) Common - Math API [Vector] [M] [U16].inl"
#include "TgS COMMON/TgS (CLANG-X86) Common - Math API [Vector] [M] [U32].inl"
#include "TgS COMMON/TgS (CLANG-X86) Common - Math API [Vector] [M] [S08].inl"
#include "TgS COMMON/TgS (CLANG-X86) Common - Math API [Vector] [M] [S16].inl"
#include "TgS COMMON/TgS (CLANG-X86) Common - Math API [Vector] [M] [S32].inl"
#include "TgS COMMON/TgS (CLANG-X86) Common - Math API [Matrix] [M] [F] [34].inl"
#include "TgS COMMON/TgS (CLANG-X86) Common - Math API [Matrix] [M] [F] [44].inl"
CLANG_WARN_DISABLE_POP(cast-align)
*/

/* ====================================================================================================================================================================== */
#endif